GU11!

Discussion in 'PS2 Main' started by Jaamaw, Jun 20, 2013.

GU11!

Discussion in 'PS2 Main' started by Jaamaw, Jun 20, 2013.

  1. lvloss

    lvloss .

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    I respectfully disagree. the delay alone is going to make you lose ALOT of 1v1's in med - close quarters IMO
     
  2. Maxwell

    Maxwell .

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    Tried it. Made no difference to me.
     
  3. Kowlefe

    Kowlefe .

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    In CQC you shouldn't need your scope.
     
  4. lvloss

    lvloss .

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    Sorry i disagree.
    Edit: to clarify I use HA w/ Ursa, Without ADS you are going to lose that fight
     
  5. Kowlefe

    Kowlefe .

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    I use a pulsar and hipfire. If accuracy is needed in CQC, tap your right mouse a few times as if he were pulling up the sight but he wont go full circle. Thus giving increased accuracy with no need to worry about sights.
     
  6. ILoveBuzzCut

    ILoveBuzzCut .

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    That's what they're shooting for: To make people value their vehicles instead of just launching them at the nearest force, or pulling 100-200 tanks "just cuz"

    With this update, it's gonna be alot harder to do massive tank zergs if you meet any kinda resistance, because some people won't be able to pull more after their tank dies.
     
  7. Selentic

    Selentic .

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    Yeah well they tried and failed. All this does is fuck over people who do dedicated vehicle stuff, more so than they already have. Like, shit, I haven't been maxed on air resources since that free membership expired, I'd love to know where they were finding this data that "even dedicated vehicle crews were often maxed on resources", because they sure weren't looking at non-members.
     
  8. Jaamaw

    Jaamaw .

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    This is most likely the reason :rolleyes:
     
  9. Phaedo

    Phaedo The Weeaboo Hunter

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    Facility/Environment Updates
    AP Phalanx Turret Changes
    • Xiphos Anti-Personnel Phalax Turrets
      • Increased maximum turn speed for quicker aiming
      • Will now fire empire colored tracers (instead of always being yellow)
    • Destroying a facility SCU will now disable the shields and painfield in the facility spawn room.
    FTFY. Added the additional change made (late) to the patch notes. b/c they forgot.
     
    lvloss likes this.
  10. lvloss

    lvloss .

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    After having played yesterday, I gotta admit it was much less than what I had seen or anticipated. However I still think the Nerf was unnecessary and misguided.