ESO Early access - First Impressions

Discussion in 'Other Games Main' started by Nraged, Apr 1, 2014.

ESO Early access - First Impressions

Discussion in 'Other Games Main' started by Nraged, Apr 1, 2014.

  1. Nraged

    Nraged I fly things

    Joined:
    Dec 17, 2012
    Messages:
    2,036
    Likes:
    964
    I've played a lot of RPGs in the past and was really looking forward to release of ESO for quite a while.
    I didn't want to get into Beta because to me this was one of those games that I knew I was going to buy and give a fair shot.
    The plan was to play it with some friends who I've been gaming with since my Age of Conan days, where we ran the most hated guild in the game.
    So I couldn't decide for a while between Titanfall and ESO so I ended up getting both :) it was a easy way out lol

    I decided to make this post so those who are still thinking about getting the game can make a right decision before spending $65.

    So... I rolled an Assassin and went straight for it without knowing what the game was all about. I've never played any of the previous Elder Scrolls games, but this combat system was not that complicated.
    I would love to make a list of pros and cons but its easier to just compare certain features of the game to other games that most of us have played in the past.

    PVP - this is a easy one, no PVP until you're level 10. Don't let that stop you. Phaedo got up to level 10 and went right into the PVP zone, 3 hours and 2 levels later he didn't want to come out of there.
    In the PVP zone a mount is a must because the zone is huge. They got that from GW2 with a great improvement. You can teleport to the nearest keep that your faction controls if its not being contested. WOW That feature alone is just awesome!
    I got into the zone last night right before I had to go to bed and ...... lets just say that I was having a difficult time waking up this morning :)

    PVE - omg where do I start...
    Combat system - very similar to Neverwinter and I personally think that NW has way better set up. Its a lot smoother, the spell animations even at low levels look really cool, in ESO - haven't seen anything cool looking yet.
    Dungeons - did my first 4 man last night with a group which was 2 levels lower than what the requirement is. We figured since we're good at video games, why the heck not. Yeah... I personally did not enjoy it. Mob pulls are dumb, all AOE, no need for CC unless you have AOE CC which for my class is an ultimate ability which can only be used after being in combat for 2-3 minutes. From what I heard, the mob pulls get a lot more complicated at higher levels and its not just AOE pulls.
    The game is filled with solo/public dungeons where you just zone in and start killing things while other players can get into the same area and help. Kinda SWOTRish but I loved it more in SWTOR to be honest because of quests. You get a quest for the zone, for the area, side quest and at times your main story line would kick in as well. By the time you come out, you gain a lot of exp. ESO doesn't have that which makes leveling more time consuming.

    Skillpoints and Skyshards - very similar to GW2. I'm not for it or against it but I do find it annoying. I had to look up on the web each and everyone that I have unlocked so far.

    Graphics - at first I wanted to uninstall the fucking game because it looked too gray to me, No bloom, no fluffy colors and I'm a big fan of that. In later encounters the graphics do get a lot better but at this point I already know what to expect and this is more of a flavor of the game. It may grow on you.

    I will spend few more days playing it and see how it turns out. The game doesn't knock you off your feet when you first start playing it.
    They don't bombard you with a bunch of quests at low levels so you literally have to do as many as you can and the worst part is that I ran into 2 chains quests which were bugged right near their final parts. Sucks, I know :(

    I would love to see some info on what the developer's plans are for future content. May be they will optimize the game and make it prettier? That'd be cool.
    Add Battlegrounds may be?
     
    Phaedo likes this.
  2. Captain Murasa

    Captain Murasa brb buying a rubber duck

    Joined:
    Mar 4, 2014
    Messages:
    630
    Likes:
    251
    Good insight.

    I'll probably get this game eventually, but only for a month's subscription (I hate buying into subscription games).

    Your point about public dungeons, it's not like GW2 where you do a single quest for that area and whatever you do counts towards it for exp? That's disappointing, it seems like monster grinding is the way to go.
     
  3. Nraged

    Nraged I fly things

    Joined:
    Dec 17, 2012
    Messages:
    2,036
    Likes:
    964
    Sadly the completion of quests and exploration give you more exp than just farming kills.
     
    Phaedo likes this.
  4. Captain Murasa

    Captain Murasa brb buying a rubber duck

    Joined:
    Mar 4, 2014
    Messages:
    630
    Likes:
    251
    Ah, I see now.

    I used to play really grindy games like Ragnarok Online and MapleStory (WTF Murasa, what were you thinking?) where you kill a mass amount of monsters to even gain 1% of EXP!

    So for this, I actually do enjoy the immersion by taking quests and exploration to break up the monotonous slash Rabbit Monster a thousand times.

    I guess I'm only worried that I'll probably not get into the end game, which I perceived as mass PvP.
     
  5. Kowlefe

    Kowlefe .

    Joined:
    Jun 2, 2012
    Messages:
    2,848
    Likes:
    664
    Yeah. It's forcing people to play the story because the story is the whole reason why the game was made.
     
    Phaedo likes this.
  6. Phaedo

    Phaedo The Weeaboo Hunter

    Joined:
    Jan 27, 2013
    Messages:
    2,808
    Likes:
    1,662
    More about ESO's Endgame, called "Veteran Content" can be found at the link below, but I'm going full copy pasta, so that link is just reference.

    ESO’S VETERAN CONTENT
    03.26.2014
    [​IMG]

    Learn more about what you can do in ESO at level 50, from the Alliance War and Veteran Dungeons to the upcoming Adventure Zone.

    When your character in ESO reaches level 50, the journey isn’t over. You’ll continue your exploration of Tamriel, earning Veteran Ranks and taking on even greater challenges. To explain more, we present Creative Director Paul Sage’s description of veteran content, including a bit about Craglorn, our upcoming Adventure Zone. Read on and find out what’s in store for you:



    VETERAN CONTENT IN ESO
    One of the core philosophies of The Elder Scrolls Online is to allow you to play the way you want. You’ve probably heard us say it or experienced it for yourself: equip any weapon, wear any armor, choose from a myriad of skills, pick your role, make choices in quests, ignore certain quests and just explore, etc. The idea is that these choices tie you more to your character, and respect that you might want to play differently from one day to the next. Many times, I’ve heard people discuss how they like to solo, others like to “raid,” and another group likes to PvP, so we know gamers never fit into neat categories.

    However, many people who have become attached to their character want to see how their character would perform in a variety of situations or game modes. This is part of the reason we don’t have PvP gear and PvE gear, and also the reason we embrace being able to pick and max out more than a handful of skills. We’ve tried to avoid the danger of compartmentalizing and labeling certain players by acknowledging that circumstances change for people day-to-day. On Monday you might feel like playing alone, and Tuesday you might feel like working with friends on a dungeon. Whatever your motivation, you should be able to go do the thing you want without a lot of barriers.

    This is the philosophy behind the core systems of ESO—play the way you want to play—and it extends to our veteran content.

    [​IMG]



    TYPES OF VETERAN CONTENT
    While you can start PvP at level 10, the repeatable nature of the Alliance War means it is also veteran content. There are many different ways to play ESO, but here's a simple breakdown of the most common ways people will experience Veteran Content.



    SOLO OR DUO PVP:
    You can go through Cyrodiil (ESO’s PvP zone) and quest, collect resources, go into delves, find Skyshards— the same way you play through PvE. Of course, in Cyrodiil there are player enemies who could ambush you at any time, or maybe you prefer to sneak and be the ambusher. The size of Cyrodiil allows you to play how you want, but with risk…



    SMALL GROUP PVP:
    Groups like this, sometimes referred to as “gank squads,” can run around Cyrodiil taking farms or other resources. They can also be on the lookout for other small enemy groups or solo enemies to kill. Well-coordinated squads will have a ton of activities that make them valuable in the Alliance War.

    [​IMG]



    LARGE GROUP PVP:
    Large groups perform tasks like keep sieges, keep defense, taking an Elder Scroll, cutting off enemy supply lines, etc. Large group PvP is a dynamic affair. This is where coordination really pays off—the internet is filled with videos showing beta players in large groups doing just that.



    SOLO OR DUO PVE:
    Our Veteran Rank zones (playing other Alliance content), are the core of our solo / duo Veteran PvE content. I have said many times that our game opens up at 50—this is what I was talking about. At Veteran Rank 1 you can travel anywhere in the first or second alliance you want to go. When you meet the qualifications for opening up the third alliance, the entirety of the current game world is open to you. Yes, it does get harder, but that’s part of the fun and challenge. When you consider that 2/3 of the hand-crafted content and quests are available to you after you hit the level cap of 50, the veteran solo / duo game is huge. Skyshards, quests, delves, Dark Anchors, crafting, collections, achievements—basically everything you enjoyed during the 1-50 game, are all available at these Veteran Ranks.



    FOUR PERSON GROUP PVE:
    For group-based Veteran PvE experience, we have our Veteran Dungeons. Veteran dungeons are new experiences and challenges with different stories that take off from where lower-level dungeons ended. There are reasons to repeat them, as they have very difficult achievements associated with them. We will ship with six Veteran Dungeons.

    [​IMG]



    CRAGLORN (ADVENTURE ZONE)
    The first ESO Adventure Zone is called Craglorn, a zone that is situated between Hammerfell and Cyrodiil. All content in Craglorn is built for a group of four. The story revolves around a mysterious removal of the constellations from the sky, so the Warrior, the Thief, the Mage, and the Serpent all play a part in unraveling the mystery of Craglorn.

    Imagine a zone similar in setup to a standard PvE zone, but tuned for a group of four. Follow a story, or just go explore. Delves are instanced to your group; these are the interior spaces where you’ll always find a boss and a Skyshard. There are events similar in mechanics to Dark Anchors but with a different fiction—and much more difficult. There are also story areas that are similar to very large dungeons—each has a quest guiding you through them. These can be replayed as much as you want. And this is just the tip of the iceberg: there are lots of little events, a full storyline and quests, more crafting opportunities, and entries to the Trials, our large-group Veteran PvE content.



    TWELVE PERSON GROUP PVE:
    Trials. Twelve people fighting through an increasingly difficult experience. A Trial is instanced to your group of twelve. There is a staging area where you can plan your attack and the Trial itself.

    In a Trial, you will have a limited number of resurrections, known as a Soul Reservoir. Too many resurrections mean that you have failed the trial. It takes a lot of coordination to survive a Trial. The enemies you face in a Trial will be difficult, while the surroundings are some of the most beautiful places in ESO. Provided you do survive and make it to the end of a Trial, your group might make it to the leaderboard. Trials have a running clock and mistakes, including deaths, can add a time penalty. Turn in a great time, however, and you might make it to the top of the leaderboard. If you fail, your group can restart and try again.



    THE FUTURE
    Describing the veteran gameplay strategy in these terms also leaves out a very important, but necessary element in the strategy: new systems or growth in breadth as well as vertical growth of current systems. We will introduce new systems over time which will add to both the pre- and post-level 50 game. Adding fresh new systems helps broaden the experience for all players, giving you even more things to do on a given day. As an example, we might introduce horse racing. For those players who have fed their horses and think they are ready to test their riding skills…

    This is just a small example of how breadth of activity is all part of the goal and strategy forThe Elder Scrolls Online veteran gameplay. You’re not just building your character for one or two things, but for a variety of activities. Different days of the week and even different hours of the day can change your motivations for what you want to do or experience. We don’t think of people as PvP players or PvE players—they are just gamers and we will support you playing the way you want to play.



    http://elderscrollsonline.com/en/news/post/2014/03/26/esos-veteran-content?ref=news-list
     
    Captain Murasa, Nraged and ThaneKrios like this.
  7. Keleborn

    Keleborn The Italian Stallion

    Joined:
    Nov 10, 2012
    Messages:
    726
    Likes:
    141
    phaedo definitely wrote all of that and made the videos
     
  8. Nraged

    Nraged I fly things

    Joined:
    Dec 17, 2012
    Messages:
    2,036
    Likes:
    964
    Knowing Phaedo, he probably did ;)

    Thanks for the info Phaedo. That's some good stuff.
     
  9. Captain Murasa

    Captain Murasa brb buying a rubber duck

    Joined:
    Mar 4, 2014
    Messages:
    630
    Likes:
    251
    Haha, that's pretty convincing.

    I'll probably buy the game, play the first month and not play until it actually adopts a model like GW2.
     
  10. Nraged

    Nraged I fly things

    Joined:
    Dec 17, 2012
    Messages:
    2,036
    Likes:
    964
    So I did some more dungeons last night and now that we got a little more beefy, it was more fun. What I did have a problem with is the amount of exp those dungeons give. It's literally nothing. After the quest is complete, killing mobs and bosses won't help you level as much. After we were finished ", I started doing quests which were 2-3 levels higher than me and got a level within about 45 minutes of playing so go figure.
    I mean obviously the game wants you to quest and explore, dungeons are there for gear and the initial quest. That's about it.