The Division ultimate strategy

Discussion in 'Main' started by ScaryPlotter, Feb 29, 2016.

The Division ultimate strategy

Discussion in 'Main' started by ScaryPlotter, Feb 29, 2016.

  1. ScaryPlotter

    ScaryPlotter .

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    I don't know how many of you (hopefully US) will be playing this game, but i contemplated an interesting strategy:

    We get a lot of people together maybe 20-30 and go on hunting poor souls in DZ but, we don't all hunt them. we split into half and half. the idea is ROGUE agents kill "innocent" players, but witth each KILLER we pair an ANGEL, angel tries to get hit by the "innocent" player getting him to go "accidental rogue" and then killing him.

    The idea is to get the best out of both worlds, rogues get their points and defenders get their points and it will be 2x harder for other people to hunt our rogues as they have an angel on the shoulder.
     
  2. Kowlefe

    Kowlefe .

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    There's only two problem keeping that plan from happening. DZ will top out around 40 players or so, and since we can only guarantee one squad getting into a DZ at the same level, the chances of getting 6 in one server are relatively low.
     
  3. ScaryPlotter

    ScaryPlotter .

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    but you can join the party, and then leave the group. rinse repeat

    P.S. Whats the 2nd problem? :D
     
    Last edited: Feb 29, 2016
  4. Kowlefe

    Kowlefe .

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    First is the DZ limit, it wont really be profitable with that small of a prey pool.
    Second is the chance of getting that many into a server. If you go out of a group, your odds of being placed into a less crowded server increase because the game would rather move solo players that it would groups. Even after dropping and joining another group, if you are being moved the entire party you are in will be moved with you as there is no way to cancel it. The way the system is set is so that there are more moderately populated server than a split between full and nearly empty servers.
     
  5. ScaryPlotter

    ScaryPlotter .

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    I thought server population will be atleast 100 x) well then we can down scale but same principole. get 10 ppl and split 6 rogeus 4 angels.

    We had 7 people joining this way in beta no problem. Also i dont think u get moved when you leave group while in dz, maybe when you go into safe room or dz merchant..
     
  6. Kowlefe

    Kowlefe .

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    You do get moved, on the bottom of the screen there is a message about a server change with a countdown to let the player know. Its happened to me a few times when my group took breaks and I kept playing. Its a phase in/out movement so there is no loading screen which is why most people haven't caught a server swap when it happened. Getting a smaller group together will be easier because if you are in a less populated server the odds of being moved are much lower. They wont put 100 players in the DZ because the beta was an example of a balance check for players per zone, they had it down to 16. The full DZ is 3-4 times larger than the beta one so to throw 100 player on it would make it nearly impossible and . 16*3 = 48 if its going to be 3 times larger. 16*4 = 64 if it will be 4 times larger. Going off my experience and the numerous people I have spoken to a read from, 16 still felt hectic but was bearable. There would be no point to increase the numbers beyond a 64 player limit. Also, we all know ubisoft and their magical ability to underwhelm in the multiplayer market when it comes to numbers so don't be shocked if it is lower than the 48-64 range.
     
  7. Blarg

    Blarg http://tinyurl.com/m4qff8l

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    It is possible to not get moved by dropping from a party while in the DZ, however the downside is, as soon as someone else joins that party, they will be moved as the zone will likely be full at that point.
     
  8. Kowlefe

    Kowlefe .

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    It is possible but as the server number increases to the number he is saying, it has high odds of moving those who drop squad. Now playing with 10 people would be better because it will be easier to find and get a low pop server going with that.
     
  9. ScaryPlotter

    ScaryPlotter .

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    unless they change something about going "accidental rogue" though.. a lot of people complained about that.. me including :thumbsdown:
     
  10. Kowlefe

    Kowlefe .

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    Hope they get rid of the turret trolling and make it to where you have to kill to go rogue. The accidental rogue thing was obnoxiously out of hand.