New BF4 Details Leaked.

Discussion in 'Main' started by GhostSheets, Mar 19, 2013.

New BF4 Details Leaked.

Discussion in 'Main' started by GhostSheets, Mar 19, 2013.

  1. GhostSheets

    GhostSheets Opus Eponymous

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    - BF4 sticks 720P/60 FPS on next-gen consoles (inb4 PC lead platform)
    - Destruction "4.0"
    - Dynamic Weather Effects
    - Another rumour about Commander returning
    - 64 players on both PC and next-gen
    - Sp set in China
    - Maps names: Tiananmen, Xizhimen (Rush version also noted), Shanghai Bund and Diaoyu Island
    - DLC featuring BF2 China maps: Daqing, Dalian Plant, Great Wall, Wake Island (lol). No Dragon Valley
    - Micro-transactions avalaible but will not affect game balance


    Full:

    Many new details of DICE’s upcoming next-generation Battlefield 4 FPS have been leaked by Chiphell forums. According to the leaker, the details would be mentioned in the April issue of the Edge magazine while the game itself would be announced at GDC 2013 during 26th – 27th March. A teaser sneak peak along with cover image of Battlefield 4 have already been released which you can view here.

    Battlefield 4 Gets Frosbite 2.5 Engine – Destruction 4.0, Tessellation, Dynamic Weather Affects
    In our previous article, we mentioned how the next generation Battlefield 4 would utilize 80% of the Frostbite engine’s power compared to 30% utilization in Battlefield 3. The new Frostbite 2.5 engine would feature much more enhanced visuals with PC being the lead platform for the game. According to the details, Battlefield 4 would maintain a steady 60 FPS on 720P resolution on both next generation consoles which include the PS4 and Xbox 720 which is a slight bit of a disappointment since earlier rumors suggested 1080P/60 FPS target for the next-gen consoles. However, the next generation consoles including the PC would get 64 players while the Xbox 360 and PlayStation 3 would stick to the default 24 player setup which is currently seen on Battlefield 4.

    Frostbite 2.5 would be a complete overhaul of the current Frostbite 2.0 engine with DirectX 11 compatibility only on PC. Furthermore, the game would feature Dynamic weather effects such as rain, sandstorms, fog, haze and would be totally random. Each map would get these dynamic weather effects and would change depending on the variable conditions. As you may have noted, the cover image shows a glimpse of these weather effects such as rain. Battlefield 4 would also bring back the much renowned and upgraded Destruction 4.0 system to the game which would offer destructible environments and buildings which we saw back in Bad Company 2. PC versions would benefit from compute power which would render these dynamic destructible effects much more realistically. Furthermore, all of the environment including water, terrain and characters/NPC would make use of the new tessellation technology implemented inside Frostbite 2.5.

    Battlefield 4 – Set in China During 2020, Maps, Weapons Confirmed

    The game would be set in 2020 but maintains a modern day setting featuring China and USA as the main infantry factions. The single player section of the game would be around 5-6 hours long in which there would be 2 campaigns of the PLA factions and would bring back the renowned animation effects of Bad Company series. Just like Battlefield 3′s Capsian border where the main tower collapses at the end of the game, a map would be based in Shanghai China at the end of which the Orient Pearl tower would collapse. Not much single player details were given but there are a ton of Multiplayer details such as the maps which include:

    • Diaoyu Island
    • Tiananmen
    • Shanghai Bund
    • Xizhimen
    • Xizhimen Rush

    These are only a few of the total maps featured in Battlefield 4. Weapons such as the famouse Chinese J20, Y20, Xianglong would appear in the game along with those from other factions. Two of the confirmed tanks include M1A2 TUSK and PLA Type 99 each featuring their own set of customization options such as laser guidance and armor piercing rounds. Best thing that’s mentioned in the leak is that Air Combat zone would be further increased giving much more room for dog fights with jets.

    Commander system as expected is definately making a return to the game with the leading commander Providing fire, recharges and UAV detection support to their team. Skill system has also been overhauled. According to the leak, Micro-transactions would be available in the game but they won’t affect the balance of the game at all and are entirely optional which is great to hear. As for DLC’s, the game would get after a while a map pack which would bring four further maps to the game which include:

    • Power station in Dalian
    • Daqing oil field
    • The great wall of China
    • Wake Island (Classic Battlefield Map)
    Source
     

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  2. Oreo910

    Oreo910 Community Leader

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    -Weather
    -Commander
    -Destruction

    At this point these are all I care about, because they seem to be the only things that could actually gameplay. I hope DICE's definition of 'dynamic' is the same as ours though... I don't want the same sand storm to appear in the same map at the same ticket count every time. Glad to hear that destruction is being given attention. I miss leveling the field like you could in BC2.
     
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  3. CrazyKillerCat

    CrazyKillerCat Admin & Graphics Designer

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    - Micro-transactions

    Please don't... my wallet will burn
     
  4. GoblinKrunch

    GoblinKrunch .

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    This is exciting news! And the way I see this Micro-Transaction thing working out is like when EA offered all of the unlocks some time ago for weapons and vehicles (or something like that) and some bonus skins or some BS like that. extra weapon camos only available through MT's and such... I would want the extra skins... which brings me to:

    They better make it so that skins save every time you log in, change them, and log out, its a nuisance having to change them every time you want what you just wore in the last match. I know it's not that important, but it really is the little things!

    And Wake? C'mon, I seriously don't want Wake again (give us Dragon Valley!)... And the fact that they are already gearing up for a DLC pack is moronic, I really don't like this, because when I buy Premium 2.0 (sorry, I'm going to, the deal is just too good), I'm going to have to pay for it again, as I will most likely be ore-ordering if the incentive is striking... I'm such a sucker... lol.
     
  5. Oreo910

    Oreo910 Community Leader

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    Wake is a Battlefield staple.

    Really the only thing wrong with it is that they're charging for it. In BF2 and 2142 I believe it was free.
     
  6. GhostSheets

    GhostSheets Opus Eponymous

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    TF2 did micro transactions very well. I didn't have a problem with it because it was mostly aesthetic. Even when not aesthetic it wasn't necessarily advantageous to players. All of the stuff could be retrieved in game without paying, you would just pay if you opted into the whole micro transactions thing.

    "Click here to pay .99 to spawn a Viper Attack Chopper immediately" = no.
    "Click here to pay .99 for an arctic camo m98 paint job" = yes.
     
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  7. 1stVirus

    1stVirus Forum Mod & Game Admin

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    Dynamic Weather Affects = woody
     
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  8. JimboCat

    JimboCat .

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    I wonder how our current PC's that play BF3 okay will handle the new game.... You guys think it will be a ridiculous resource hog like BF3 is (or was, when it came out?)
     
  9. Oreo910

    Oreo910 Community Leader

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    Next gen consoles are around a mid range PC now in terms of power. I think we'll be okay, but be prepared to sacrifice if you want to run it at 1080p
     
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  10. Tenuis

    Tenuis .

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    I know my laptop will be able to play it, but since I prefer max settings I will be building a rig just for this. Dice gave me a reason to spend some money! WOOTZ!! /overjoyed