Elder Scrolls Online

Discussion in 'Other Games Main' started by Nraged, Mar 18, 2014.

Elder Scrolls Online

Discussion in 'Other Games Main' started by Nraged, Mar 18, 2014.

  1. Nraged

    Nraged I fly things

    Joined:
    Dec 17, 2012
    Messages:
    2,036
    Likes:
    964
    Less than 2 weeks before early access begins. Yay!

    I've been looking forward to this game for a long time because some of my friends are going to play it hardcore.
    I will not be switching from WT but will be checking this game out for sure.

    Main goal is PVP and especially World PVP.

    I know that some people have been playing the beta and I would like to ask for some feedback.

    How is it in comparison to either WOW or Guild Wars2 for both, PVE and PVP?
     
    Phaedo likes this.
  2. ThaneKrios

    ThaneKrios idk

    Joined:
    Nov 2, 2013
    Messages:
    406
    Likes:
    348
    From what I've played the PvP is like the better version of GW2 but the lag makes it really hard to play and there isn't really anything super new with combat, but I look forward to every beta weekend.
     
    Sotet likes this.
  3. Nraged

    Nraged I fly things

    Joined:
    Dec 17, 2012
    Messages:
    2,036
    Likes:
    964
    I'm pretty sure that lag is something that didn't catch the devs off guard. It is to be expected and I don't think that they will not release the game in that condition, I mean they're not Funcom :)
     
    Sotet likes this.
  4. BonScott

    BonScott .

    Joined:
    Mar 25, 2013
    Messages:
    48
    Likes:
    30
    Played some this past weekend and i thought it was a little too buggy to be releasing in a couple weeks. The most annoying was losing the ability to change direction with the mouse after almost any interaction, eventually it would either come back by itself or I'd have to open and close the map to get it back.

    Interrupts seem to require you to visually see the cast, as there wasn't any cast bar that I could ascertain, some are obvious, some not so much. Also didn't notice any type of cool down on the ability to interrupt, though I believe it takes from your stamina pool, so if that runs dry your done until it comes back some. This was a melee toon so maybe it's different for casters?
     
  5. ThaneKrios

    ThaneKrios idk

    Joined:
    Nov 2, 2013
    Messages:
    406
    Likes:
    348
    The big reason that they had so many bug is b/c they make quite a few changes they said they might do one more beta weekend though!
     
    Phaedo likes this.
  6. Phaedo

    Phaedo The Weeaboo Hunter

    Joined:
    Jan 27, 2013
    Messages:
    2,808
    Likes:
    1,662
    I already pre-ordered the imperial edition about a month ago or so. But I cannot wait for the game
     
    Nraged and Sotet like this.
  7. Nraged

    Nraged I fly things

    Joined:
    Dec 17, 2012
    Messages:
    2,036
    Likes:
    964
    If their release is going to be as smooth as Titanfall or SWTOR, this game is gonna go places, but I don't think its going to be "The REAL WOW killer"
     
  8. Kowlefe

    Kowlefe .

    Joined:
    Jun 2, 2012
    Messages:
    2,848
    Likes:
    664
    It'll pick up speed but I honestly don't think it'll remain that popular for too long unless they throw a huge twist into the plot. Speaking of plot, what is the main plot anyway?
     
  9. Phaedo

    Phaedo The Weeaboo Hunter

    Joined:
    Jan 27, 2013
    Messages:
    2,808
    Likes:
    1,662
    Ahem.

    It is a time of strife and unrest. Armies of revenants and dark spirits manifest in every corner of Tamriel. Winters grow colder and crops fail. Mystics are plagued by nightmares and portents of doom.

    Four years ago, in 2E 578, an arcane explosion of energy in the Imperial City set off mystical aftershocks that swept across Nirn. Mages died or went mad. Supernatural abominations from the plane of Oblivion, the Daedra, appeared in greater numbers than ever before. The constellation of the Serpent grew so large that it dominated the night sky.

    So began the grand scheme of Molag Bal, Daedric Prince of domination and enslavement. His Dark Anchors, vortexes of evil magic, weaken the barrier between worlds, threatening to merge Nirn and Oblivion into a single, nightmarish hellscape. In the midst of this chaos, three alliances vie for control of the Imperial City and the White-Gold Tower. High Rock, Sentinel, and Orsinium stand as one, united under the rule of the High King in Wayrest. Valenwood and Elsweyr have forged an alliance of their own with Summerset, while Black Marsh, Morrowind, and Skyrim have formed a third, uneasy pact.

    The Daggerfall Covenant. The Aldmeri Dominion. The Ebonheart Pact.

    The Daggerfall Covenant is formed by the three races of northwest Tamriel , united by High King Emeric to fulfill a common goal and take back the Ruby Throne. The Bretons have the gifts of magic and diplomacy. The Orcs are stalwart soldiers and talented armorers who manufacture the finest weapons and armor in all of Tamriel. The Redguards are supremely athletic, and raised to be outstanding warriors from the moment they’re born.

    When word reached the High Elves of Summerset that the Imperial City had fallen under the control of the human supporters of Molag Bal, the Aldmeri Dominion was formed. The High Elves reached out to the neighboring races of Wood Elves and Khajiit with a plea that their combined forces might prevent the younger races of Tamriel from bringing disaster to the world, as they had so many times in the past. The High Elves were the original settlers of Tamriel and created the common tongue used throughout the continent today. They are also naturally proficient with magic. The Wood Elves inhabit the thick, near-impenetrable forests of Valenwood. They are supreme hunters, guides, and masters in sneaking and thievery. They are also the most gifted archers in all of Tamriel. The Khajiit, a proud feline race, are fearsome warriors, proficient with bladed weapons. They stand proudly at the forefront of every battle.

    The Ebonheart Pact is the most unlikely of the three alliances. The Nords and Dark Elves have a long history of conflict, and the Argonians were enslaved by the Dark Elves for thousands of years. It was the Akaviri invasion that forged a bond between them. Now they are determined to control their own destiny by defeating the Empire, while preserving their own fiercely independent homelands. The Nords are the brash, boisterous front line of the Pact; fierce warriors and expert weapon masters. The Dark Elves have a natural affinity for magic. The Argonians are the best guerilla warriors in Tamriel.

    Three armies will take up arms against the Empire, and against each other, to wrest control of the Imperial City and White-Gold Tower from the dark forces of Oblivion itself.
     
    Nraged likes this.
  10. Nraged

    Nraged I fly things

    Joined:
    Dec 17, 2012
    Messages:
    2,036
    Likes:
    964
    Something tells me that you didn't just copy and pasted it.
    I know that you just typed it all up!
     
    Keleborn and Phaedo like this.