Battlelog Matches Explained by DICE

Discussion in 'Main' started by GhostSheets, Jul 5, 2012.

Battlelog Matches Explained by DICE

Discussion in 'Main' started by GhostSheets, Jul 5, 2012.

  1. GhostSheets

    GhostSheets Opus Eponymous

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    We’re taking the next step in advancing online competitive play in the Battlefield 3 community. The “Matches” feature will allow players to coordinate competitive multiplayer sessions with their friends and squad members. Battlefield 3 players will be able to select the time, server, game settings, and roster for their Matches creating a controlled and definitive environment for competitive play.
    Players will be able to coordinate Matches for PC, PlayStation 3, and Xbox 360 through the Battlelog. To coordinate a Match a player must be actively renting a dedicated server. Once a dedicated server has been selected the Match host can set the Match name, start time, game mode, team size, and map rotations.
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    After these preliminary decisions have been made, game settings are determined for the Match. Matches are completely customizable; an extensive list of settings including friendly fire, 3D spotting, squad-leader spawning, kill cam, health regeneration, a list of weapon unlocks that will be made available to players, and more can be set to exact specifications.
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    With the Match settings in place, players then select the rosters for their teams from their list of friends and platoon members. A team leader for the rival team is assigned who in turn also chooses a roster for the opposing team. With the teams set, the Match is scheduled for creation and players can begin taking their places.
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    Before the Match begins players may engage in a Warm-up Phase where no kills or points are counted. The Match will stay in this state until all participating players have signaled that they are ready from the pause menu.
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    After the Match is completed players can review the results on Battlelog. Players can see the number of rounds played, what maps were used, the team that won each round, and other relevant information.
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    With Matches, Battlefield 3 players will be able to create, control, and track directly competitive online play. Platoons, friends, and rivals will be able to put their teamwork to the test in controlled environments laying claim to definitive superiority and creating new grudges.
    Stay tuned for more details including a release date for Matches!
     
  2. Kowlefe

    Kowlefe .

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    Does this mean we're going to be doing matches?
     
  3. GhostSheets

    GhostSheets Opus Eponymous

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    I think it could be a strong possibility =-COFEE
     
  4. Kowlefe

    Kowlefe .

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    We're going to need guys to dedicate specific times to be online then and have to practice with on another to find strenghts and weaknesses
     
  5. GhostSheets

    GhostSheets Opus Eponymous

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    I'm hoping Orestes and possibly Dub would be willing to work on something like this. Lots of good ideas flying around in the Strategies section.
     
  6. Kowlefe

    Kowlefe .

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    Yeah, I noticed. I'd do it if someone put the time towards helping me sharpen some stuff up
     
  7. Franko

    Franko .

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    This is pretty sweet. Nice that they are implementing new avenues of play.
     
  8. Oreo910

    Oreo910 Community Leader

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    I'm all for practices. I think matches could be tons of fun if we establish a good dynamic with each other. We will need to start smaller though because of our light active roster.

    Everyone get your asses to the strategy section and contribute!
     
  9. GhostSheets

    GhostSheets Opus Eponymous

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    TeamSpeak will play an equally important part so I'd really like to see everyone who actively plays, do their best to be on voice as often as possible. Written communication in game is archaic and I don't expect anyone to being playing tactically by typing messages to their squad.
     
  10. Oreo910

    Oreo910 Community Leader

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    I think it might also be a good idea to combine the Battlelog VOIP with TS. With this we could emulate the BF2 structure. Squad leaders party up and use BL to communicate with a hotkey, then use TS to communicate with their squad.