h1z1 base building

Discussion in 'Other Games Main' started by DiscoPotato, Feb 1, 2015.

h1z1 base building

Discussion in 'Other Games Main' started by DiscoPotato, Feb 1, 2015.

  1. DiscoPotato

    DiscoPotato .

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    Hey if anyone was interested in jumping into h1z1 with me I've been playing on 'another day' server and have had great success setting up a pretty fancy base and stockpile of supplies.

    I need manpowa tho. Hit me up on TS or in steam if you don't have me added on steam already my name is 'ewokreacharound'

    add me and jump into the apocolypse
     
  2. Ajax

    Ajax I piss on Spark Plugs

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    Ill be buying in later this week.
     
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  3. Keleborn

    Keleborn The Italian Stallion

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    i will at the end of the semester
     
  4. JodQuag

    JodQuag Resident Drunken Shitter

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    I'll hop on the same server and hit ya up next time I'm playing and see you on.
     
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  5. Ajax

    Ajax I piss on Spark Plugs

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    With the sale of SOE Im wondering if I should hold off now
     
  6. ZeroXephon

    ZeroXephon .

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    Why is this game any better than any of the other 1000 zombie sims / mods?
     
  7. DiscoPotato

    DiscoPotato .

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    @ZeroXephon

    h1z1 has the advantage of having been developed as a stand alone survival game using Planetside's ForgeLight engine.

    Long story short, very powerful and already incredibly successful large scale FPS game engine.

    Daybreak's Emergent Artificial Intelligence (Every single zombie/animal behaves individually in the world).

    If you are familiar with Dayz you'll be surprised to find out h1z1 launched with more active and functioning game systems than the CURRENT stable build of DAYZ. including vehicles, farming, persistence, base building and the list goes on..

    All in all I am having a blast playing.

    The first few days had some problems but they worked that out rather quickly and I'm very impressed with the progress so far.

    This is what an EARLY ACCESS "come help us develop the game" should be!

    For anyone who was around to launch planetside 2 with me will remember the alpha/best test phases and how much fun we had helping to shape the things we actually wanted from the planetside games.
     
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